


Though personally I think I might prefer the Druidism tree for raw healing, as I find their heal spell stronger per target even if it doesn’t heal as many. After that, a healer is of course natural to bring along, and Yria works for that if one raises her Willpower(stronger heals, more Focus capacity) in my experience. So far I’ve found that it is of utmost importance to beeline for 7 or 9 Constitution for characters meant to be your frontline, as it lets them equip armor worth a damn. The enemy had a border fort on the high ground in the next sector. I actually had to dig in until I got a pargon up and running once. If you’re pushed back to your own doorstep hold out until you get your army and/or titan going. If all else fails, push up to the enemy front line early on and make the front line at their door step as you take the territory in between. Unless you’re dedicating an area for something else (such as iron or four towers or only farms). It’s a good idea to put a woodcutter, stonecutter and hunter/farm in each territory you take over. If you need to hold a line make sure you got enough workers to fill the towers. Later on dedicate an area to nothing but farming. Dwarfs focus on stone instead of wood, so get two stone huts instead. Follow up with a stone cutter then a hunter. If I’m feeling rich in iron or something then I might start churning out champions instead of soldiers.Īfter that it’s a case of knowing what buildings to get and when. I like to get three groups early on (after all the first tier buildings are placed) then get five groups later. Later on have a champion or lava golem (or berserker) lead each group. Get this for two heroes and it helps to hold the line.Īs for what types of units to focus on, getting 5 soldiers and 3 archers is a good repeat order. I’m talking every single enemy on that bridge which was swarming. Whatever I did it wiped out entire mobs (rarely). I’m guessing it’s because I had max cleave. I’ve seen moments where mobs have been on a bridge and just went splat all at once. I’ve held that bridge on the later dwarf RTS map for ages wiping out whole armies on normal with my four heroes in heavy armor.Ĭleave. if you only summon a demon with Raith then having 9 con can be handy because you can focus on defence and the demon makes a good meat shield (plus there’s a nice int based flame sword I give him. It all depends on how often you cast spells. You get potions of fresh starts so you can always get int and wisdom for other armor later. It’s more to keep the enemy busy so they’re less likely to attack your main base.Īs someone stated earlier, beeline for 9 con. If you have the resources for it make border forts when you can. By this I mean keep quickly taking weaker zones and build a scouting post at each one. Play hop scotch with the enemy territory.
